Notícias do Tibia
As notícias oficiais do tibia.com, no original em inglês, atualizadas sozinhas a cada 2 horas. Os eventos anunciados entram também no calendário.
Notícia completa
With today's
server save, we have implemented a few bug fixes.
- We addressed an issue where a mirror image in Mirrored Nightmare could produce numerous apparitions instead of transforming into just one upon receiving damage.
- We also fixed an issue in NPC trade windows where searching for another item made it appear selected, but buying without clicking that item could result in purchasing the previously selected item instead.
- It is no longer possible to log out in underground areas of the Hive that can only be accessed if the required criteria have been fulfilled.
See you in Tibia,
Your Community Managers
Notícia completa
Do
you want to party like there is no tomorrow? Ready for some fun activities? Then you are in luck, as Orcsoberfest is right around the corner!
It is time again for the orgers to get their fill of all the food and beer one could ever dream of, while diligent orcs work tirelessly to ensure that no plate and no stein is ever empty. Gain festive points by engaging in numerous activities, partake in the lottery to have a chance at winning great prizes or try to satiate King Chuck's voracious appetite in exchange for a reward.
As of server save on October 09, a tent will appear south of Thais. Inside is a teleport which is open to any Premium player, bringing you to Orcsoberfest island. Talk to your friendly neighbourhood orger Xaver first after your arrival or directly engage in the activities if you are an Orcsoberfest veteran.
The festival concludes on October 16. During the weekend after the event (server save on October 16 until server save on October 19) all game worlds will receive a 50% XP boost for creatures of the "demon" bestiary class.
As they say on the island, meaning 'Happy festivities!' in Orcish:
Otsaf'tis!
Your Community Managers
Ler notícia
With today's
server save, a number of fixes and changes have been implemented.
- In response to player feedback concerning the last adjustments of Echo Wardens, we have made the following changes:
- They now spawn with 4 normal creatures again instead of 2 normal and 2 influenced creatures.
- We have decreased their damage bonus for other creatures from 50% back to 20%.
- They now drop 50 dust instead of 15.
- In the hunting ground Mirrored Nightmare, echo raids now spawn again for mirror images (apparition creatures). A previous fix for this issue had temporarily stopped working due to a side-effect of another fix. Creatures such as artic fauns, for example, should now also have a chance again to trigger an echo raid when being killed.
- The cooldown of the spell Swift Foot has been reduced from 10 to its intended value of 4 seconds, and the secondary group cooldown from 10 to 2 seconds. This change was announced as part of the vocation adjustments in June, but had not actually taken effect in the game yet.
- It is no longer possible to use dice in depots.
- We fixed a sorting issue in the list of displayed shortcuts in the Options menu which automatically selected the first entry when using the arrow buttons to move an element up or down.
- If you lost your resonance crystal in the mission "The Ice Music" of the Explorer Society quest, you can now obtain a new one from Black Bert to continue the quest.
Furthermore, the announced adjustments of the Market fee and the prices of exercise weapons are now effective.
- The Market fee has been raised from 2% to 2.5%.
- The Market fee limit has been increased from 1,000,000 gold coins to 2,500,000 gold coins.
- The gold prices of exercise weapons have been increased by 25% as follows:
| Item | Old Price | New Price |
| Lasting Exercise Weapons and Shield | 10,000,000 | 12,500,000 |
| Durable Exercise Weapons and Shield | 1,250,000 | 1,562,500 |
| Exercise Weapons and Shield | 347,222 | 434,028 |
See you in Tibia,
Your Community Managers
Ler notícia
Dear Tibians,
We understand that many of you are concerned about rising Tibia Coin prices and inflation. We have been closely monitoring these developments and are looking at different ways to address them.
As a next step, we will introduce the following adjustments on Tuesday, October 06, server save. They are intended to help counter the inflation by increasing the amount of gold that leaves the game through fees or purchases from NPCs.
- The Market fee will be raised from 2% to 2.5%.
- The Market fee limit will be increased from 1,000,000 gold coins to 2,500,000 gold coins.
Furthermore, the gold prices of exercise weapons will be increased by 25% as follows:
| Item | Old Price | New Price |
| Lasting Exercise Weapons and Shield | 10,000,000 | 12,500,000 |
| Durable Exercise Weapons and Shield | 1,250,000 | 1,562,500 |
| Exercise Weapons and Shield | 347,222 | 434,028 |
While these adjustments are not meant to be a comprehensive solution, they are part of our ongoing efforts to curb inflation. We will continue to closely monitor the situation and evaluate further measures where we believe they can have a meaningful impact.
See you in Tibia!
Your Community Managers
Ler notícia
The first batch of winterberries is finally ripe. Now it is time to produce some delicious berry juice during the Annual Autumn Vintage, which takes place from October 01-08 and again from October 17-24! Just make sure to take off your shoes and wash your feet before you start the treading!
During the event, winterberries can be looted from various monsters. Collect some of those berries and talk to the trusted member of the Combined Magical Winterberry Society. You will be sent to a secret location where you can start your treading once enough winterberries have been delivered.
If you need further information about the treading process, just ask Gruffy.
Your world will succeed if enough loads of winterberries are processed in time to temporarily refine all health and mana potions of your world. Their effect will be enhanced by 33% for 7 days in case of success.
Let the stomping begin!
Your Community Managers
Ler notícia
Dear
Tibians!
With today's server save, we have implemented a number of fixes and changes.
- During the final step of setting up a character world transfer, it is no longer possible to change the previously selected target world by pressing arrow or letter keys.
- The range of the spell Lightning has been adjusted from 6 to its intended value of 7.
- Trying to enter Bibby Bloodbath's camp while the 24-hour cooldown is still running no longer restarts the cooldown. You can now enter again once the waiting time of 24 hours is over.
- We have resolved an issue where the Blight Mariner's boss room could be empty when entered immediately after the previous group had left.
- The boss loot bonus does now apply correctly to the boss The Welter.
- We have addressed an issue where map-clicking could cause characters to follow impassable routes, for example in the Grounds of Despair.
- Tamed frazzlemaws were a little too greedy: Using a marinated sturgeon on them no longer consumes the item if you have already tamed a Battlefrazzle.
- Copies of the boss Mindmasher in the boss fight no longer count towards the kill statistics.
- The expiry of the Golden Idol of Tukh can no longer be circumvented.
- We have resolved an issue that could cause players to receive a message stating that all berrypests were gone during the Annual Autumn Vintage even though they were were still present.
- The sound effect of Divine Dazzle is now correctly assigned to Support Spells instead of Weapons. The sound effect of Sap Strength is now correctly assigned to Support Spells instead of Attack Spells.
- We have addressed an issue where the walls were already destroyed at the start of the Mitmah Vanguard fight, causing the boss to disappear later in the fight.
- After Horestis' body has been desecrated in the Mummy's Curse world change, killing a scarab may now only conjure scorpions in areas where scarabs naturally occur.
- Empty essence flasks have been removed from the Cyclopedia since they cannot be obtained.
- An issue that allowed conjured arrows to be fired from the inventory instead of a quiver under certain circumstances has been resolved.
- We have addressed an issue where the Linux client could crash when switching audio output devices.
- Moreover, a number of smaller NPC and map bugs, typos, as well as minor graphical, display and sound issues have been fixed.
Happy hunting,
Your Community Managers
Ler notícia
It
is time for another Exaltation Overload event!
Between the server saves of October 02 and October 05 players will enjoy significant advantages, linked to the Exaltation Forge:
All players, regardless of their equipment, receive the following bonus effects: Ruse: 4%, Transcendence: 1.5%. This chance adds to already existing ones.
These are massive improvements that almost reach the level of Tier 6 equipment.
This surge in strength could come in handy, as the event sees a doubling in the peak number of fiendish monsters active in the game world simultaneously, while their respawn times are reduced to 5 seconds. Moreover, the rate at which influenced monsters spawn is also doubled.
Furthermore, for each sinister embrace stack you receive 50% additional XP.
We hope you will have a successful time on Tibia's hunting grounds.
Let steel clash,
Your Community Managers
Ler notícia
Dear
Tibians,
after more than four years as Community Manager for Tibia, it is time for me to say goodbye.
The time has flown by. I still remember my first day at CipSoft and my earliest encounters with Tibia and its community. Step by step, Rejana and Mirade entrusted me with more responsibility and introduced me to the topics, the challenges and above all the people that make up this community. I owe them a lot.
No two updates were ever the same. Every project brought new ideas and its own obstacles. In a community as experienced and passionate as this one, there are always many perspectives and expectations, and I tried to listen carefully, to take your concerns seriously, and to remain someone you could approach.
Not everything went smoothly. But I learned an enormous amount along the way, and I am grateful for every bit of it.
Now the time has come to hand these responsibilities back to Rejana and Mirade. They will take over my duties starting next week until a successor has been found. I feel drawn in a different direction and have decided to leave CipSoft to begin a new chapter in the social sector. Leaving this company is a decision I have considered carefully over many months, and one that was difficult to make.
May you continue to find great enjoyment and fulfillment in Tibia, but even more importantly, may you discover your own path and sense of purpose in this life.
Thank you for being part of the journey.
Carry on,
Liamas
Ler notícia
Dear
Tibians!
With today's server save, a number of fixes and changes have been implemented:
- We have fixed an issue where perks in the Wheel of Destiny were not highlighted when hovered over or selected.
- We have fixed an issue where moonsilver custodians in the Mimar Haffar boss fight could be prevented from teleporting to the boss arena.
- We have fixed an issue where the adventurer backpack was displayed with the icon of a regular backpack in the Char Bazaar.
- We have made some further improvements to client stability and performance.
Happy hunting,
Your Community Managers
Ler notícia
There are quite a few game world mergers ahead, Tibians!
They will take place on October 22, 2026 at the earliest.
The following game worlds will be merged into the newly created world Jambra:
Xybra
Cantabra
The following game worlds will be merged into the newly created world Deslumbra:
Luzibra
Yubra
Etebra
The following game worlds will be merged into the newly created world Mortabra:
Sombra
Gladibra
The following game worlds will be merged into the newly created world Nociva:
Noctalia
Citra
The following game worlds will be merged into the newly created world Ulmyra:
Sonira
Bravoria
The following game worlds will be merged into the newly created world Westera:
Ignitera
Aethera
Xymera
The following game worlds will be merged into the newly created world Faunera:
Kalimera
Blumera
If you have a character on one of the aforementioned game worlds or simply want to know more about what to expect in case of a merger, please check the additional information we have provided in the Auditorium.
The exact date of the merger will be announced as soon as it has been determined.
Get ready!
Your Community Managers
Ler notícia
Dear
Tibians!
With today's server save, a number of fixes and changes have been implemented:
- We have fixed an issue where leaving the Moonsnow Magnolia boss room during phase two could cause excessive monster spawns and performance issues.
- We have fixed an issue where devoted radiant zealots could not remove magic walls and wild growth.
- We have fixed an issue where mana drained by Magic Shield was, in some cases, displayed in black instead of dark blue.
- We have fixed an issue where multiple consecutive quotes caused previous forum posts to shift vertically on the website boards.
- A number of smaller problems like map and NPC bugs, display errors, typos and minor graphical issues have been fixed.
Happy hunting,
Your Community Managers
Ler notícia
The wizards Furb of Fun, Feiz of Power, and Fern of Nature are back in the land of Tibia, competing for the votes of the Tibian citizens. You can now decide again who is the most popular wizard among them in your game world.
Starting with today's server save, various monsters will drop envelopes with red, blue, or yellow powder. If you want to know how to colour yourself and mix colours, check the letter that is included in the envelopes.
If you are interested in further facts about the event, please check with the wizards' loyal fans: Friedolin, the fan of the orange wizard awaits you in Carlin. Paulette supports the violet wizard and can be found in Thais. Representing the green wizard, Nathaniel stands in Venore.
During the competition, you will receive bonus points, which you can trade with these three supporters of the wizards after you have chosen your colour.
Use the bonus points to get your own chess box if you did not possess one yet. If you have one already, you can complete your set of Zaoan chess figurines made of jade and obsidian.
Time to decide which team you go for since each of the three offers a different special reward. Depending on the wizard with the most followers on your game world on September 23, server save, your world will benefit from one of the following rewards for one week:
- Furb of Fun (orange): The shared experience bonus in party mode will be raised by 30%. The chance to successfully sculpt from ice cubes and marble will be multiplied by 10. Also, fireworks rockets, party trumpets, snowballs and party hats can be found in all the creatures which dropped envelopes.
- Feiz of Power (violet): The majority of spellcaster creatures such as ice witches or draken spellweavers, for example, will give 25% more experience points. In addition, the skill bonus of berserk and bullseye potions will be raised to +7, and the shielding decrease will be set to -8 instead of -10. The skill level of the transcendence potion will be raised to +6. The magic level bonus of mastermind potions will be raised to +5.
- Fern of Nature (green): All health and mana potions will be enhanced by 10%.
Happy colour mixing!
Your Community Managers
Ler notícia
Dear
Tibians!
With today's server save, we have made some gold gain adjustments to several hunting grounds.
Gnomprona
- Due to the high potential loot in Gnomprona (especially for high hazard level), we decided to remove the loot bonus that scales with the hazard level. XP is not affected by this change.
Grounds of ... / Hell Hub / Halls of Ascension
- Vexclaw: Gold gain -11%
- Dark torturer: Gold gain -13% also at Roshamuul Prison and Rathleton Catacombs
- Hellflayer: Gold gain -12%
- Grimeleech: Gold gain -12%
- Hand of cursed fate: Gold gain -9%
- Undead dragon: Gold gain -10% also at Oramond Mountain Hideout
- Hellhound: Gold gain - 12%
Rotten Blood Bosses
- Murcion/Ichgahal/Vemiath/Chagorz: Gold gain -17%
- Choking fear: Gold gain -7.5% also at Nightmare Isles
- Retching horror: Gold gain -5% also at Nightmare Isles
- Crape man: Gold gain -12.5%
- Rhindeer: Gold gain -16%
- Harpy: Gold gain - 7.5%
- Lavaworm: Gold gain -20%
- Streaked devourer: Gold gain -12.5%
- Lavafungus: Gold gain - 12.5%
- Tremendous tyrant: Gold gain -8.5%
- Varnished diremaw: Gold gain -12.5%
- Cave chimera: Gold gain - 12.5%
- Eyeless devourer: Gold gain -5%
- Blemished spawn: Gold gain -10%
- Afflicted strider: Gold gain -5%
- Jaded Roots: Gold gain -14%
- Darklight Core: Gold gain -10%
- Gloom Pillars: Gold gain -10%
- Putrefactory: Gold gain -7%
Furthermore, a number of fixes and changes have been implemented:
- Echo Wardens now spawn with 2 normal and 2 influenced monsters on their side; we have increased the Echo Warden’s damage bonus for other monsters and added 15 Dust to its loot.
- We have fixed an issue where echo raids could permanently stop spawning in a subarea.
- We have fixed an issue where the minions in the Mimar Haffar boss fight could spawn with a delay.
- A number of smaller problems like map and NPC bugs, display errors, typos and minor graphical issues have been fixed.
Happy hunting,
Your Community Managers
Ler notícia
Dear Tibians!
As announced, we have taken a closer look at the monk: While the vocation already excels in certain areas, statistics show that it lags behind the other vocations in a number of other areas, particularly in team play, boss fights, and at high levels. Therefore, we have decided to make some changes to keep the monk competitive in these areas without pushing it over the top.
MonkSelf Sustain Improvement
- Spirit Mend: Base power increased from 220 to 250
- Serene State: Active with 7 or fewer creatures adjacent instead of 5 or fewer
- Virtue Healing: Applies to the monk and its lowest health ally instead of only the lowest health party member
- Guiding Presence: Increases passive party bonuses by 33% in addition to its current effect
- Knight: Damage received reduced by 4% instead of 3%
- Paladin: Damage caused by auto attacks increased by 8% instead of 6%
- Sorcerer: Damage caused by spells and runes increased by 8% instead of 6%
- Druid: Healing caused by spells and runes increased by 16% instead of 12%
- Mystic Repulse
- Cooldown reduced from 12 to 8 seconds
- Wheel of Destiny Augment I: Cooldown reduced by 4 seconds instead of 6 seconds
- Thousand Fist Blows
- Cooldown reduced from 12 to 8 seconds
- Wheel of Destiny Augment II: Cooldown reduced by 4 seconds instead of 6 seconds
- Devastating Knockout
- Cooldown reduced from 24 to 8 seconds
- Increased range from 1 to 7
- Weapon Mastery Amber Kusarigama
- Tier 3: +5% Base Power
- Tier 5: +2 Magic Level
- Harmony Base Bonus scales with level: 7% + 0.005% per level
- Virtue of Harmony increases Harmony Base Bonus by 50% (100% while Serene), which includes the new Harmony Bonus level scaling
- Examples: A level 200 monk now has 8% Harmony base bonus, or 16% with Serene Virtue of Harmony; a level 700 monk now has 10.5% Harmony base bonus, or 21% with Serene Virtue of Harmony
Master yourself!
Your Tibia Team
Ler notícia
Are
you looking for an opportunity to level up and improve your skills? A double XP and double skill weekend is coming! So sharpen your weapons and stock up your potions, a weekend full of excessive monster slaughtering is waiting for you!
Between the server saves of September 4 and September 7 all monsters will yield twice the usual amount of experience points, and your skill training, including magic level, will advance twice as fast. The skill progress when training offline will also be doubled.
Have fun,
Your Community Managers
Ler notícia
The
wicked Devovorga is about to rise from the depths of her baneful realm! Gather your friends and call a truce with your foes, for this is a fight you cannot hope to win alone. Work together to overcome the nightmarish embodiments of that bloodthirsty offspring of sheer evil!
After server save on September 01, mystical portals will appear all over Tibia! Those who consider themselves strong enough to survive the wrecking horror that waits on the other side of those portals should coordinate their attacks. Teamwork is the key to success!
Hurry up and defeat all the gruesome incarnations to face the mighty Devovorga in a final battle!
Please remember: Stage 2 (Devovorga's incarnations) needs to be completed before server save on September 6 or your world will not be able to proceed to stage 3 (Blooms of Doom) in time.
If your world manages to kill Devovorga until server save on September 7, it will benefit from +50% health and mana regeneration and the XP for extra dimensional monsters will be increased by 15% for the month of September.
Send Devovorga back to the abyss!
Your Community Managers
Ler notícia
Dear
Tibians!
With today's server save, we have made further adjustments to the new hunting grounds and to Rotten Blood.
Radiant Ascendancy/Radiant Skyhold
Devoted Spawn Trigger
- The devoted spawn is now triggered using a statue of Phosphorus, instead of activating automatically after a certain number of kills.
XP Changes
- Regular radiants: XP +13%.
- Devoted radiants: XP +18%.
- Reduced Hex probability. Players can also no longer be hexed while already suffering from its effect when inflicted by these monsters.
Darklight Core
- Darklight matter, walking pillar, darklight source, darklight striker: XP -7%.
- Slightly reduced monster density in the outer areas of the spawn.
- Lowered the fire sensitivity of darklight matter and darklight striker: 125 -> 120.
Asura Citadel
- Increased monster density.
- Reduced monster respawn time in Asura Citadel and Forbidden Gardens.
- Reduced damage per second from silverfrost sentinel.
- Adjusted shrine effect strengths and increased their duration from 30 minutes to 1 hour.
Moonsnow Magnolia
- Furious jaracals now spawn close to the noxious catnip instead of the centre of the room. We also reduced the expire time of the noxious catnip.
- The minions that spawn in the south of the boss room now spawn closer to the teleporter.
Furthermore, a number of fixes and changes have been implemented:
- We have fixed an issue where echo raids in Dark Thais did not spawn as expected for apparition types other than many faces and distorted phantoms.
- Cleanse Charm is now able to remove the Hex effect and grant the corresponding immunity.
- We have fixed an issue where Store mounts and outfits were not displayed in Char Bazaar auctions.
- We have fixed an issue where Mimar Haffar could start a new boss fight with multiple charges.
- We have updated the descriptions of the bounty talisman upgrade, great expedition rewards, and bestiary betterment potion.
- We have fixed an issue where a continuous mana-on-hit effect could be triggered during the Great Expedition world event.
- We have fixed an issue where players could be teleported to the temple at a certain coordinate during the Great Expedition world event.
Happy hunting,
Your Community Managers
Ler notícia
Attention, fellow
Tibians! Three new game worlds are about to be launched!
Next week, on Wednesday, August 26, we plan to set up three new Retro Open PvP game worlds:
Sinistra (EU), Wickera (NA) and Jinxibra (SA)These worlds will be protected by BattlEye and will be blocked for character world transfers for a significant amount of time. Please note, though, that depending on how their populations evolve, it may still be possible that these worlds will be opened for transfers or even be merged with other worlds at some point of time.
Initially, only Premium accounts will be able to play on Sinistra, Wickera and Jinxibra.
Into the fray!
Your Community Managers
Ler notícia
Dear
Tibians!
With today's server save, a number of fixes and changes have been implemented:
- We have fixed an issue where the Great Expedition voting options from day 2 onward were not clearly labelled as option A and option B.
- We have fixed an issue where the Great Expedition reward description from NPC Big Ben incorrectly referred to a shared XP bonus instead of an XP bonus.
- We have fixed an issue where the mariner's fishing rod could not be used for certain fishing interactions that were available with the regular fishing rod. In addition, its weight has been reduced to 7.20 oz which makes it lighter than the regular fishing rod.
- We have fixed an issue where the buy button tooltip in NPC trade windows at the Great Expedition incorrectly referred to gold instead of event points.
- We have fixed an issue where the Mimar Haffar boss encounter could occasionally start with the incorrect amount of trapped soul charges.
- We have fixed an issue where Mimar Haffar could fail to become vulnerable after both energy cannons were fully charged.
- We have fixed an issue where percentage-based agony damage in the Make Believe boss fights was incorrectly affected by boss difficulty scaling. The damage from the affected mechanics no longer scales with the difficulty of these boss fights. However, these mechanics now bypass mana buffer and mana shield and directly reduce the player's hit points.
- We have fixed an issue where items could be thrown onto echo raids.
- We have fixed an issue where the mariner's anchor, cursed coin and fishing rod were assigned to incorrect Market categories. The mariner's anchor and cursed coin are now categorised as decoration, and the fishing rod as tools.
- We have fixed an issue where the behaviour of stances upon death was inconsistent. Stances are no longer reset upon death.
- We have fixed an issue where confirmation code emails were not sent in some cases when requested on iPhones.
Happy hunting,
Your Community Managers
Fonte: tibia.com, pela API pública do TibiaData. Tibia é marca da CipSoft GmbH.

